A video sneaked out ahead of E3 shows the dungeon crawling variant of the impressive iOS swordplay game with some neat touches such as weapon crafting and, of course, good old-fashioned monster pummelling. Its out first sighting since the launch trailer and shows the game progressing well.
With ranged attacks, and a bit of a World of Warcraft look to it, expect the game to have plenty of content updates, and likely in-app purchasing for extra goodies. Infinity Blade II enjoyed a recent update, if you haven't been back to it for a while.
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Showing posts with label dungeons. Show all posts
Showing posts with label dungeons. Show all posts
Friday, 18 May 2012
Thursday, 8 March 2012
Check out Infinity Blade: Dungeons on iPad
Shown off at Apple's launch event, Epic's new game moves from the open air and castles of the first two games and takes a more Diabloeqsue or Ruin-based approach to the action.
Yes, its beautiful and yes it should be okay to control via touch, but will the finesse be there that core gamers are used to? Looking forward to finding out.
Yes, its beautiful and yes it should be okay to control via touch, but will the finesse be there that core gamers are used to? Looking forward to finding out.
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