It must be Christmas, because Apple is giving away gift cards with iOS purchases instead of any of those nice price cuts. And, there's also a games advert, showing off multiplayer online battle arena (MOBA) VainGlory on the device to try and tempt DOTA fans and lovers of other acronyms to join in the fun.
The game from Super Evil Mega Corp tries to bring the complexities of heavy choice menus and customisation to a touch device, with reviews suggesting it does an okay job, funnily enough lacking in communication with other players (on a phone, really?).
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Showing posts with label iphone 6. Show all posts
Showing posts with label iphone 6. Show all posts
Tuesday, 25 November 2014
Friday, 14 June 2013
Logitech and Moga to launch official iOS gaming controllers
Tucked away in the WWDC iOS 7 presentation was a mention that Apple has added game controller SDK, specifications and during one of the workshops, it mentioned that long-time accessory maker Logitech and Moga are producing controllers to bring proper gaming to the iPad and iPhone family.
There are two different types, a standard-style Xbox/PS3 controller (although the presentation version looks rather like a Nintendo Classic controller) but with thumb triggers, dualsticks and the usual colored face buttons. For those who want to game with their iPhone, there's an alternate version that turns the phone basically into a rather ungainly take on Sony's PS Vita.
Moga already works with Android devices, so shouldn't have too much trouble getting to grips with the iPhone. With the best-in-class Apple games already looking as good as their console counterparts, and offering superb HD resolutions, the addition of some proper buttons could see iOS challenging Xbox One and PS4 for users' gaming spending later this year.
Sure, its a bit clunky using Apple TV and AirPlay to get the games up on a big-screen TV, but by next year, assuming Apple launches its own HD sets, console gaming will have a big new competitor, with the tightest app/game/store integration yet seen.
There are two different types, a standard-style Xbox/PS3 controller (although the presentation version looks rather like a Nintendo Classic controller) but with thumb triggers, dualsticks and the usual colored face buttons. For those who want to game with their iPhone, there's an alternate version that turns the phone basically into a rather ungainly take on Sony's PS Vita.
Moga already works with Android devices, so shouldn't have too much trouble getting to grips with the iPhone. With the best-in-class Apple games already looking as good as their console counterparts, and offering superb HD resolutions, the addition of some proper buttons could see iOS challenging Xbox One and PS4 for users' gaming spending later this year.
Sure, its a bit clunky using Apple TV and AirPlay to get the games up on a big-screen TV, but by next year, assuming Apple launches its own HD sets, console gaming will have a big new competitor, with the tightest app/game/store integration yet seen.
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